Fun fact about warships: they tend to generate paperwork out of thin air, and ships like this Lancaster-class here are no exception, creating about seven gigabytes of paperwork on a monthly basis. Fortunately, paperwork isn't the only the only thing battlecruisers can dish out in alarming quantities - they are fast, relatively agile, armed to the teeth and some - including this Lancaster-class - are equipped to carry fighters and light attack craft, making them a well-rounded, if a bit pricy jack-of-all-trades. Ideal for chasing pirates, police actions, and waving the big stick at uncooperative third parties, battlecruisers tend to be busy little ships.
you read david webber dont you? i see a nice broadside there
Yup, up until book 8 of the main series. There's a limit for everything.
Very Nice. Looks very time consuming project and in a good way. I expect I will have to look at all your works of art
Very cool design.
Thats an awesome design, love it very very cool.
Excellent. Good to see the gun turrets distributed to deal with enemies attacking from all directions, unlike some designers who forget that space is three-dimensional (I'm looking at you, Leiji Matsumoto).
Eh, Matsumoto's designs were always, should I say, very conscious of the fact they were, y'know, actual naval ships IIIIN SPAAACE.
Nice design, nice product, nice commentary. All in all, a good piece of work.
This is now the mental image I will use when daydreaming about space battles. Thank you very much for your contribution to my insanity. Cheers!
Well, thank you. I was actually, you see, contributing to my own little brand of wishful insanity, but if you benefited from it - all the better!
The only one happier to see orders for new battle cruisers than the ship yard...Is the company supplying data crystals to the Fleet.
Great look for this Big Girl. Has a nice functional feel to it. and Just seems damn rugged. All thr hatches and access panels make me think when they pop open something very bad is about to happen.
Very nice texturing / UVmapping . 3Ds Max ?